#pragma once
#include "WinForm.h"
#include "DXDevice.h"
#include "Surface.h"
#include "COLOR.h"
class MyGame
{
private:
	WinForm* winform;
	DXDevice* dxdevice;
	Surface* sf;
	COLOR* _cl;
public:
	MyGame();
	~MyGame();
	void Game_Init(HINSTANCE);
	void Game_Run();
	void Game_End();
};

